// // Created by rov on 12/26/25. // #ifndef TIBIA_RENDER_H #define TIBIA_RENDER_H #include #include "app.h" void Map_LoadSampleData(); void Render_Frame(App_t* app); void Render_MainWindowBackground(const App_t* app); void Render_GameView(const App_t* app); void Render_TitleScreen(const App_t* app); void Render_Game(const App_t* app); void Render_DrawWindowFrame(SDL_Renderer* renderer, int x, int y, int w, int h); #endif //TIBIA_RENDER_H