tibia_alpha/thirdparty/dear_bindings/dcimgui_impl_sdl3.json

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23 KiB
JSON

{
"defines": [],
"enums": [
{
"name": "ImGui_ImplSDL3_GamepadMode",
"original_fully_qualified_name": "ImGui_ImplSDL3_GamepadMode",
"is_flags_enum": false,
"elements": [
{
"name": "ImGui_ImplSDL3_GamepadMode_AutoFirst",
"value": 0,
"is_count": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 44
}
},
{
"name": "ImGui_ImplSDL3_GamepadMode_AutoAll",
"value": 1,
"is_count": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 44
}
},
{
"name": "ImGui_ImplSDL3_GamepadMode_Manual",
"value": 2,
"is_count": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 44
}
}
],
"comments": {
"preceding": [
"// Gamepad selection automatically starts in AutoFirst mode, picking first available SDL_Gamepad. You may override this.",
"// When using manual mode, caller is responsible for opening/closing gamepad."
]
},
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 44
}
}
],
"typedefs": [
{
"name": "ImDrawIdx",
"type": {
"declaration": "unsigned short",
"description": {
"kind": "Builtin",
"builtin_type": "unsigned_short"
}
},
"comments": {
"attached": "// Default: 16-bit (for maximum compatibility with renderer backends)"
},
"conditionals": [
{
"condition": "ifndef",
"expression": "ImDrawIdx"
}
],
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h"
}
},
{
"name": "SDL_Event",
"type": {
"declaration": "SDL_Event",
"description": {
"kind": "User",
"name": "SDL_Event"
}
},
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h"
}
}
],
"structs": [
{
"name": "SDL_Window",
"original_fully_qualified_name": "SDL_Window",
"kind": "struct",
"by_value": false,
"forward_declaration": true,
"is_anonymous": false,
"fields": [],
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 25
}
},
{
"name": "SDL_Renderer",
"original_fully_qualified_name": "SDL_Renderer",
"kind": "struct",
"by_value": false,
"forward_declaration": true,
"is_anonymous": false,
"fields": [],
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 26
}
},
{
"name": "SDL_Gamepad",
"original_fully_qualified_name": "SDL_Gamepad",
"kind": "struct",
"by_value": false,
"forward_declaration": true,
"is_anonymous": false,
"fields": [],
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 27
}
},
{
"name": "ImDrawData",
"original_fully_qualified_name": "ImDrawData",
"kind": "struct",
"by_value": false,
"forward_declaration": true,
"is_anonymous": false,
"fields": [],
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 1
}
}
],
"functions": [
{
"name": "cImGui_ImplSDL3_InitForOpenGL",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForOpenGL",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
},
{
"name": "sdl_gl_context",
"type": {
"declaration": "void*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "Builtin",
"builtin_type": "void"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"comments": {
"preceding": [
"// Follow \"Getting Started\" link and check examples/ folder to learn about using backends!"
]
},
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 31
}
},
{
"name": "cImGui_ImplSDL3_InitForVulkan",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForVulkan",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 32
}
},
{
"name": "cImGui_ImplSDL3_InitForD3D",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForD3D",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 33
}
},
{
"name": "cImGui_ImplSDL3_InitForMetal",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForMetal",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 34
}
},
{
"name": "cImGui_ImplSDL3_InitForSDLRenderer",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForSDLRenderer",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
},
{
"name": "renderer",
"type": {
"declaration": "SDL_Renderer*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Renderer"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 35
}
},
{
"name": "cImGui_ImplSDL3_InitForSDLGPU",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForSDLGPU",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 36
}
},
{
"name": "cImGui_ImplSDL3_InitForOther",
"original_fully_qualified_name": "ImGui_ImplSDL3_InitForOther",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "window",
"type": {
"declaration": "SDL_Window*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Window"
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 37
}
},
{
"name": "cImGui_ImplSDL3_Shutdown",
"original_fully_qualified_name": "ImGui_ImplSDL3_Shutdown",
"return_type": {
"declaration": "void",
"description": {
"kind": "Builtin",
"builtin_type": "void"
}
},
"arguments": [],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 38
}
},
{
"name": "cImGui_ImplSDL3_NewFrame",
"original_fully_qualified_name": "ImGui_ImplSDL3_NewFrame",
"return_type": {
"declaration": "void",
"description": {
"kind": "Builtin",
"builtin_type": "void"
}
},
"arguments": [],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 39
}
},
{
"name": "cImGui_ImplSDL3_ProcessEvent",
"original_fully_qualified_name": "ImGui_ImplSDL3_ProcessEvent",
"return_type": {
"declaration": "bool",
"description": {
"kind": "Builtin",
"builtin_type": "bool"
}
},
"arguments": [
{
"name": "event",
"type": {
"declaration": "const SDL_Event*",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Event",
"storage_classes": [
"const"
]
}
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 40
}
},
{
"name": "cImGui_ImplSDL3_SetGamepadMode",
"original_fully_qualified_name": "ImGui_ImplSDL3_SetGamepadMode",
"return_type": {
"declaration": "void",
"description": {
"kind": "Builtin",
"builtin_type": "void"
}
},
"arguments": [
{
"name": "mode",
"type": {
"declaration": "ImGui_ImplSDL3_GamepadMode",
"description": {
"kind": "User",
"name": "ImGui_ImplSDL3_GamepadMode"
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
}
],
"is_default_argument_helper": true,
"is_manual_helper": false,
"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"comments": {
"attached": "// Implied manual_gamepads_array = nullptr, manual_gamepads_count = -1"
},
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 45
}
},
{
"name": "cImGui_ImplSDL3_SetGamepadModeEx",
"original_fully_qualified_name": "ImGui_ImplSDL3_SetGamepadMode",
"return_type": {
"declaration": "void",
"description": {
"kind": "Builtin",
"builtin_type": "void"
}
},
"arguments": [
{
"name": "mode",
"type": {
"declaration": "ImGui_ImplSDL3_GamepadMode",
"description": {
"kind": "User",
"name": "ImGui_ImplSDL3_GamepadMode"
}
},
"is_array": false,
"is_varargs": false,
"is_instance_pointer": false
},
{
"name": "manual_gamepads_array",
"type": {
"declaration": "SDL_Gamepad**",
"description": {
"kind": "Pointer",
"inner_type": {
"kind": "Pointer",
"inner_type": {
"kind": "User",
"name": "SDL_Gamepad"
}
}
}
},
"is_array": false,
"is_varargs": false,
"default_value": "nullptr",
"is_instance_pointer": false
},
{
"name": "manual_gamepads_count",
"type": {
"declaration": "int",
"description": {
"kind": "Builtin",
"builtin_type": "int"
}
},
"is_array": false,
"is_varargs": false,
"default_value": "-1",
"is_instance_pointer": false
}
],
"is_default_argument_helper": false,
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"is_imstr_helper": false,
"has_imstr_helper": false,
"is_unformatted_helper": false,
"is_static": false,
"is_internal": false,
"source_location": {
"filename": "imgui_impl_sdl3.h",
"line": 45
}
}
]
}