fix problem with summons being spawned as non-summons

This commit is contained in:
fusion32 2025-10-11 04:20:00 -03:00
parent c37447f140
commit 9a8bab9ff3

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@ -1991,7 +1991,7 @@ TMonster::TMonster(int Race, int x, int y, int z, int Home, uint32 MasterID) :
return;
}
if(Master->Type != MONSTER || ((TMonster*)Master)->Master != 0){
if(Master->Type != MONSTER || ((TMonster*)Master)->Master == 0){
this->LifeEndRound = Master->LifeEndRound;
Master->SummonedCreatures += 1;
break;