675 lines
15 KiB
C++
675 lines
15 KiB
C++
#ifndef TIBIA_ENUMS_HH_
|
|
#define TIBIA_ENUMS_HH_ 1
|
|
|
|
#include "common.hh"
|
|
|
|
// TODO(fusion): Probably cleanup these names? Prefix values? Its crazy that
|
|
// there are no collision problems (possibly yet).
|
|
|
|
enum AnimationType: int {
|
|
ANIMATION_NONE = 0,
|
|
ANIMATION_SPEAR = 1,
|
|
ANIMATION_BOLT = 2,
|
|
ANIMATION_ARROW = 3,
|
|
ANIMATION_FIRE = 4,
|
|
ANIMATION_ENERGY = 5,
|
|
ANIMATION_POISON_ARROW = 6,
|
|
ANIMATION_BURST_ARROW = 7,
|
|
ANIMATION_THROWING_STAR = 8,
|
|
ANIMATION_THROWING_KNIFE = 9,
|
|
ANIMATION_SMALL_STONE = 10,
|
|
ANIMATION_DEATH = 11,
|
|
ANIMATION_SNOWBALL = 13,
|
|
ANIMATION_POWER_BOLT = 14,
|
|
ANIMATION_POISON = 15,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum AttackMode: uint8 {
|
|
ATTACK_MODE_OFFENSIVE = 1,
|
|
ATTACK_MODE_BALANCED = 2,
|
|
ATTACK_MODE_DEFENSIVE = 3,
|
|
};
|
|
|
|
enum BloodType: int {
|
|
BT_BLOOD = 0,
|
|
BT_SLIME = 1,
|
|
BT_BONES = 2,
|
|
BT_FIRE = 3,
|
|
BT_ENERGY = 4,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum ChaseMode: uint8 {
|
|
CHASE_MODE_NONE = 0,
|
|
CHASE_MODE_CLOSE = 1,
|
|
CHASE_MODE_RANGE = 2,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum Color: int {
|
|
COLOR_BLACK = 0,
|
|
COLOR_BLUE = 5,
|
|
COLOR_LIGHTGREEN = 30,
|
|
COLOR_LIGHTBLUE = 35,
|
|
COLOR_LIGHTGRAY = 129,
|
|
COLOR_RED = 180,
|
|
COLOR_ORANGE = 198,
|
|
COLOR_WHITE = 215,
|
|
};
|
|
|
|
enum CONNECTIONSTATE: int {
|
|
CONNECTION_FREE = 0,
|
|
CONNECTION_ASSIGNED = 1,
|
|
CONNECTION_CONNECTED = 2,
|
|
CONNECTION_LOGIN = 3,
|
|
CONNECTION_GAME = 4,
|
|
CONNECTION_DEAD = 5,
|
|
CONNECTION_LOGOUT = 6,
|
|
CONNECTION_DISCONNECTED = 7,
|
|
};
|
|
|
|
enum CreatureType: int {
|
|
PLAYER = 0,
|
|
MONSTER = 1,
|
|
NPC = 2,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum DamageType: int {
|
|
DAMAGE_NONE = 0x0000,
|
|
DAMAGE_PHYSICAL = 0x0001,
|
|
DAMAGE_POISON = 0x0002,
|
|
DAMAGE_FIRE = 0x0004,
|
|
DAMAGE_ENERGY = 0x0008,
|
|
DAMAGE_POISON_PERIODIC = 0x0020, // Better name?
|
|
DAMAGE_FIRE_PERIODIC = 0x0040, // Better name?
|
|
DAMAGE_ENERGY_PERIODIC = 0x0080, // Better name?
|
|
DAMAGE_LIFEDRAIN = 0x0100,
|
|
DAMAGE_MANADRAIN = 0x0200,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum Direction: int {
|
|
DIRECTION_INVALID = -1,
|
|
DIRECTION_NORTH = 0,
|
|
DIRECTION_EAST = 1,
|
|
DIRECTION_SOUTH = 2,
|
|
DIRECTION_WEST = 3,
|
|
DIRECTION_SOUTHWEST = 4,
|
|
DIRECTION_SOUTHEAST = 5,
|
|
DIRECTION_NORTHWEST = 6,
|
|
DIRECTION_NORTHEAST = 7,
|
|
};
|
|
|
|
// TODO(fusion): Review these names.
|
|
enum EffectType: int {
|
|
EFFECT_NONE = 0,
|
|
EFFECT_BLOOD_HIT = 1,
|
|
EFFECT_MANA_HIT = 2,
|
|
EFFECT_POFF = 3,
|
|
EFFECT_BLOCK_HIT = 4,
|
|
EFFECT_FIRE_EXPLOSION = 5,
|
|
EFFECT_FIRE_BURST = 6, // Not sure about this one.
|
|
EFFECT_FIRE = 7,
|
|
EFFECT_POISON = 9,
|
|
EFFECT_BONE_HIT = 10,
|
|
EFFECT_ENERGY = 11,
|
|
EFFECT_ENERGY_HIT = 12,
|
|
EFFECT_MAGIC_BLUE = 13,
|
|
EFFECT_MAGIC_RED = 14,
|
|
EFFECT_MAGIC_GREEN = 15,
|
|
EFFECT_FIRE_HIT = 16,
|
|
EFFECT_POISON_HIT = 17,
|
|
EFFECT_DEATH = 18,
|
|
};
|
|
|
|
enum FLAG: int {
|
|
BANK = 0,
|
|
CLIP = 1,
|
|
BOTTOM = 2,
|
|
TOP = 3,
|
|
CONTAINER = 4,
|
|
CHEST = 5,
|
|
CUMULATIVE = 6,
|
|
USEEVENT = 7,
|
|
CHANGEUSE = 8,
|
|
FORCEUSE = 9,
|
|
MULTIUSE = 10,
|
|
DISTUSE = 11,
|
|
MOVEMENTEVENT = 12,
|
|
COLLISIONEVENT = 13,
|
|
SEPARATIONEVENT = 14,
|
|
KEY = 15,
|
|
KEYDOOR = 16,
|
|
NAMEDOOR = 17,
|
|
LEVELDOOR = 18,
|
|
QUESTDOOR = 19,
|
|
BED = 20,
|
|
FOOD = 21,
|
|
RUNE = 22,
|
|
INFORMATION = 23,
|
|
TEXT = 24,
|
|
WRITE = 25,
|
|
WRITEONCE = 26,
|
|
LIQUIDCONTAINER = 27,
|
|
LIQUIDSOURCE = 28,
|
|
LIQUIDPOOL = 29,
|
|
TELEPORTABSOLUTE = 30,
|
|
TELEPORTRELATIVE = 31,
|
|
UNPASS = 32,
|
|
UNMOVE = 33,
|
|
UNTHROW = 34,
|
|
UNLAY = 35,
|
|
AVOID = 36,
|
|
MAGICFIELD = 37,
|
|
RESTRICTLEVEL = 38,
|
|
RESTRICTPROFESSION = 39,
|
|
TAKE = 40,
|
|
HANG = 41,
|
|
HOOKSOUTH = 42,
|
|
HOOKEAST = 43,
|
|
ROTATE = 44,
|
|
DESTROY = 45,
|
|
CLOTHES = 46,
|
|
SKILLBOOST = 47,
|
|
PROTECTION = 48,
|
|
LIGHT = 49,
|
|
ROPESPOT = 50,
|
|
CORPSE = 51,
|
|
EXPIRE = 52,
|
|
EXPIRESTOP = 53,
|
|
WEAROUT = 54,
|
|
WEAPON = 55,
|
|
SHIELD = 56,
|
|
BOW = 57,
|
|
THROW = 58,
|
|
WAND = 59,
|
|
AMMO = 60,
|
|
ARMOR = 61,
|
|
HEIGHT = 62,
|
|
DISGUISE = 63,
|
|
SHOWDETAIL = 64,
|
|
SPECIALOBJECT = 65,
|
|
};
|
|
|
|
enum GAMESTATE: int {
|
|
GAME_STARTING = 0,
|
|
GAME_RUNNING = 1,
|
|
GAME_CLOSING = 2,
|
|
GAME_ENDING = 3,
|
|
};
|
|
|
|
enum INSTANCEATTRIBUTE: int {
|
|
CONTENT = 0,
|
|
CHESTQUESTNUMBER = 1,
|
|
AMOUNT = 2,
|
|
KEYNUMBER = 3,
|
|
KEYHOLENUMBER = 4,
|
|
DOORLEVEL = 5,
|
|
DOORQUESTNUMBER = 6,
|
|
DOORQUESTVALUE = 7,
|
|
CHARGES = 8,
|
|
TEXTSTRING = 9,
|
|
EDITOR = 10,
|
|
CONTAINERLIQUIDTYPE = 11,
|
|
POOLLIQUIDTYPE = 12,
|
|
ABSTELEPORTDESTINATION = 13,
|
|
RESPONSIBLE = 14,
|
|
REMAININGEXPIRETIME = 15,
|
|
SAVEDEXPIRETIME = 16,
|
|
REMAININGUSES = 17,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum InventorySlot: int {
|
|
INVENTORY_ANY = 0,
|
|
INVENTORY_HEAD = 1,
|
|
INVENTORY_NECK = 2,
|
|
INVENTORY_BAG = 3,
|
|
INVENTORY_TORSO = 4,
|
|
INVENTORY_RIGHTHAND = 5,
|
|
INVENTORY_LEFTHAND = 6,
|
|
INVENTORY_LEGS = 7,
|
|
INVENTORY_FEET = 8,
|
|
INVENTORY_FINGER = 9,
|
|
INVENTORY_AMMO = 10,
|
|
|
|
// NOTE(fusion): For iterating over inventory slots.
|
|
INVENTORY_FIRST = INVENTORY_HEAD,
|
|
INVENTORY_LAST = INVENTORY_AMMO,
|
|
|
|
// NOTE(fusion): For iterating over hand slots.
|
|
INVENTORY_HAND_FIRST = INVENTORY_RIGHTHAND,
|
|
INVENTORY_HAND_LAST = INVENTORY_LEFTHAND,
|
|
|
|
// NOTE(fusion): For iterating over container slots.
|
|
CONTAINER_FIRST = 64,
|
|
CONTAINER_LAST = 79,
|
|
};
|
|
|
|
enum KNOWNCREATURESTATE: int {
|
|
KNOWNCREATURE_FREE = 0,
|
|
KNOWNCREATURE_UPTODATE = 1,
|
|
KNOWNCREATURE_OUTDATED = 2
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum LiquidColor: uint8 {
|
|
LIQUID_COLORLESS = 0,
|
|
LIQUID_BLUE = 1,
|
|
LIQUID_RED = 2,
|
|
LIQUID_BROWN = 3,
|
|
LIQUID_GREEN = 4,
|
|
LIQUID_YELLOW = 5,
|
|
LIQUID_WHITE = 6,
|
|
LIQUID_PURPLE = 7,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum LiquidType: int {
|
|
LIQUID_NONE = 0,
|
|
LIQUID_WATER = 1,
|
|
LIQUID_WINE = 2,
|
|
LIQUID_BEER = 3,
|
|
LIQUID_MUD = 4,
|
|
LIQUID_BLOOD = 5,
|
|
LIQUID_SLIME = 6,
|
|
LIQUID_OIL = 7,
|
|
LIQUID_URINE = 8,
|
|
LIQUID_MILK = 9,
|
|
LIQUID_MANA = 10,
|
|
LIQUID_LIFE = 11,
|
|
LIQUID_LEMONADE = 12,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum PROFESSION: uint8 {
|
|
PROFESSION_NONE = 0,
|
|
PROFESSION_KNIGHT = 1,
|
|
PROFESSION_PALADIN = 2,
|
|
PROFESSION_SORCERER = 3,
|
|
PROFESSION_DRUID = 4,
|
|
PROFESSION_ELITE_KNIGHT = 11,
|
|
PROFESSION_ROYAL_PALADIN = 12,
|
|
PROFESSION_MASTER_SORCERER = 13,
|
|
PROFESSION_ELDER_DRUID = 14,
|
|
};
|
|
|
|
enum RESULT: int {
|
|
ERROR = -1,
|
|
NOERROR = 0,
|
|
NOTACCESSIBLE = 1,
|
|
NOTMOVABLE = 2,
|
|
NOTTAKABLE = 3,
|
|
NOROOM = 4,
|
|
OUTOFRANGE = 5,
|
|
OUTOFHOME = 6,
|
|
CANNOTTHROW = 7,
|
|
TOOHEAVY = 8,
|
|
CROSSREFERENCE = 9,
|
|
CONTAINERFULL = 10,
|
|
WRONGPOSITION = 11,
|
|
WRONGPOSITION2 = 12,
|
|
WRONGCLOTHES = 13,
|
|
HANDSNOTFREE = 14,
|
|
HANDBLOCKED = 15,
|
|
ONEWEAPONONLY = 16,
|
|
NOMATCH = 17,
|
|
NOTCUMULABLE = 18,
|
|
TOOMANYPARTS = 19,
|
|
EMPTYCONTAINER = 20,
|
|
SPLITOBJECT = 21,
|
|
NOKEYMATCH = 22,
|
|
UPSTAIRS = 23,
|
|
DOWNSTAIRS = 24,
|
|
CREATURENOTEXISTING = 25,
|
|
PLAYERNOTEXISTING = 26,
|
|
PLAYERNOTONLINE = 27,
|
|
NAMEAMBIGUOUS = 28,
|
|
NOTUSABLE = 29,
|
|
FEDUP = 30,
|
|
DESTROYED = 31,
|
|
SPELLUNKNOWN = 32,
|
|
LOWMAGICLEVEL = 33,
|
|
MAGICITEM = 34,
|
|
NOTENOUGHMANA = 35,
|
|
NOSKILL = 36,
|
|
TARGETLOST = 37,
|
|
OUTOFAMMO = 38,
|
|
NOCREATURE = 39,
|
|
TOOLONG = 40,
|
|
TARGETOUTOFRANGE = 41,
|
|
TARGETHIDDEN = 42,
|
|
ATTACKNOTALLOWED = 43,
|
|
NOWAY = 44,
|
|
LOGINERROR = 45,
|
|
LOGINABORT = 46,
|
|
PROTECTIONZONE = 47,
|
|
ENTERPROTECTIONZONE = 48,
|
|
EXHAUSTED = 49,
|
|
NOTINVITED = 50,
|
|
NOPREMIUMACCOUNT = 51,
|
|
MOVENOTPOSSIBLE = 52,
|
|
ALREADYTRADING = 53,
|
|
PARTNERTRADING = 54,
|
|
TOOMANYOBJECTS = 55,
|
|
TOOMANYSLAVES = 56,
|
|
NOTTURNABLE = 57,
|
|
SECUREMODE = 58,
|
|
NOTENOUGHSOULPOINTS = 59,
|
|
LOWLEVEL = 60,
|
|
};
|
|
|
|
enum RIGHT: int {
|
|
PREMIUM_ACCOUNT = 0,
|
|
NOTATION = 1,
|
|
NAMELOCK = 2,
|
|
STATEMENT_REPORT = 3,
|
|
BANISHMENT = 4,
|
|
FINAL_WARNING = 5,
|
|
IP_BANISHMENT = 6,
|
|
KICK = 7,
|
|
HOME_TELEPORT = 8,
|
|
GAMEMASTER_BROADCAST = 9,
|
|
ANONYMOUS_BROADCAST = 10,
|
|
NO_BANISHMENT = 11,
|
|
ALLOW_MULTICLIENT = 12,
|
|
LOG_COMMUNICATION = 13,
|
|
READ_GAMEMASTER_CHANNEL = 14,
|
|
READ_TUTOR_CHANNEL = 15,
|
|
HIGHLIGHT_HELP_CHANNEL = 16,
|
|
SEND_BUGREPORTS = 17,
|
|
NAME_INSULTING = 18,
|
|
NAME_SENTENCE = 19,
|
|
NAME_NONSENSICAL_LETTERS = 20,
|
|
NAME_BADLY_FORMATTED = 21,
|
|
NAME_NO_PERSON = 22,
|
|
NAME_CELEBRITY = 23,
|
|
NAME_COUNTRY = 24,
|
|
NAME_FAKE_IDENTITY = 25,
|
|
NAME_FAKE_POSITION = 26,
|
|
STATEMENT_INSULTING = 27,
|
|
STATEMENT_SPAMMING = 28,
|
|
STATEMENT_ADVERT_OFFTOPIC = 29,
|
|
STATEMENT_ADVERT_MONEY = 30,
|
|
STATEMENT_NON_ENGLISH = 31,
|
|
STATEMENT_CHANNEL_OFFTOPIC = 32,
|
|
STATEMENT_VIOLATION_INCITING = 33,
|
|
CHEATING_BUG_ABUSE = 34,
|
|
CHEATING_GAME_WEAKNESS = 35,
|
|
CHEATING_MACRO_USE = 36,
|
|
CHEATING_MODIFIED_CLIENT = 37,
|
|
CHEATING_HACKING = 38,
|
|
CHEATING_MULTI_CLIENT = 39,
|
|
CHEATING_ACCOUNT_TRADING = 40,
|
|
CHEATING_ACCOUNT_SHARING = 41,
|
|
GAMEMASTER_THREATENING = 42,
|
|
GAMEMASTER_PRETENDING = 43,
|
|
GAMEMASTER_INFLUENCE = 44,
|
|
GAMEMASTER_FALSE_REPORTS = 45,
|
|
KILLING_EXCESSIVE_UNJUSTIFIED = 46,
|
|
DESTRUCTIVE_BEHAVIOUR = 47,
|
|
SPOILING_AUCTION = 48,
|
|
INVALID_PAYMENT = 49,
|
|
TELEPORT_TO_CHARACTER = 50,
|
|
TELEPORT_TO_MARK = 51,
|
|
TELEPORT_VERTICAL = 52,
|
|
TELEPORT_TO_COORDINATE = 53,
|
|
LEVITATE = 54,
|
|
SPECIAL_MOVEUSE = 55,
|
|
MODIFY_GOSTRENGTH = 56,
|
|
SHOW_COORDINATE = 57,
|
|
RETRIEVE = 58,
|
|
ENTER_HOUSES = 59,
|
|
OPEN_NAMEDOORS = 60,
|
|
INVULNERABLE = 61,
|
|
UNLIMITED_MANA = 62,
|
|
KEEP_INVENTORY = 63,
|
|
ALL_SPELLS = 64,
|
|
UNLIMITED_CAPACITY = 65,
|
|
ZERO_CAPACITY = 66,
|
|
ATTACK_EVERYWHERE = 67,
|
|
NO_ATTACK = 68,
|
|
NO_RUNES = 69,
|
|
NO_LOGOUT_BLOCK = 70,
|
|
GAMEMASTER_OUTFIT = 71,
|
|
ILLUMINATE = 72,
|
|
CHANGE_PROFESSION = 73,
|
|
IGNORED_BY_MONSTERS = 74,
|
|
SHOW_KEYHOLE_NUMBERS = 75,
|
|
CREATE_OBJECTS = 76,
|
|
CREATE_MONEY = 77,
|
|
CREATE_MONSTERS = 78,
|
|
CHANGE_SKILLS = 79,
|
|
CLEANUP_FIELDS = 80,
|
|
NO_STATISTICS = 81,
|
|
};
|
|
|
|
enum SecureMode: uint8 {
|
|
SECURE_MODE_DISABLED = 0,
|
|
SECURE_MODE_ENABLED = 1,
|
|
};
|
|
|
|
// NOTE(fusion): Not in debug symbols.
|
|
enum Skill: int {
|
|
SKILL_LEVEL = 0,
|
|
SKILL_MAGIC_LEVEL = 1,
|
|
SKILL_HITPOINTS = 2,
|
|
SKILL_MANA = 3,
|
|
SKILL_GO_STRENGTH = 4, // speed?
|
|
SKILL_CARRY_STRENGTH = 5, // capacity?
|
|
SKILL_SHIELDING = 6,
|
|
SKILL_DISTANCE = 7,
|
|
SKILL_SWORD = 8,
|
|
SKILL_CLUB = 9,
|
|
SKILL_AXE = 10,
|
|
SKILL_FIST = 11,
|
|
SKILL_MAGIC_DEFENSE = 12,
|
|
SKILL_FISHING = 13,
|
|
SKILL_FED = 14,
|
|
SKILL_LIGHT = 15,
|
|
SKILL_ILLUSION = 16,
|
|
SKILL_POISON = 17,
|
|
SKILL_BURNING = 18,
|
|
SKILL_ENERGY = 19,
|
|
SKILL_DRUNKEN = 20,
|
|
SKILL_MANASHIELD = 21,
|
|
SKILL_SOUL = 22,
|
|
};
|
|
|
|
// IMPORTANT(fusion): All `DEFAULT_*` values here were renamed from `INVENTORY_*`
|
|
// to avoid collisions with `InventorySlot`. I could also have chosen other prefix
|
|
// for inventory slots but I feel we'd be wasting them here where their meaning
|
|
// were also not clear.
|
|
enum SPECIALMEANING: int {
|
|
MONEY_ONE = 1,
|
|
MONEY_HUNDRED = 2,
|
|
MONEY_TENTHOUSAND = 3,
|
|
DEFAULT_RIGHTHAND = 10,
|
|
DEFAULT_LEFTHAND = 11,
|
|
DEFAULT_BODY_MALE = 12,
|
|
DEFAULT_BODY_FEMALE = 13,
|
|
DEFAULT_CONTAINER = 14,
|
|
DEFAULT_FOOD = 15,
|
|
DEPOT_LOCKER = 20,
|
|
DEPOT_CHEST = 21,
|
|
PARCEL_NEW = 22,
|
|
PARCEL_STAMPED = 23,
|
|
PARCEL_LABEL = 24,
|
|
LETTER_NEW = 25,
|
|
LETTER_STAMPED = 26,
|
|
BLOOD_SPLASH = 30,
|
|
BLOOD_POOL = 31,
|
|
RUNE_BLANK = 40,
|
|
MAGICFIELD_FIRE_DANGEROUS = 41,
|
|
MAGICFIELD_FIRE_HARMLESS = 42,
|
|
MAGICFIELD_POISON_DANGEROUS = 43,
|
|
MAGICFIELD_POISON_HARMLESS = 44,
|
|
MAGICFIELD_ENERGY_DANGEROUS = 45,
|
|
MAGICFIELD_ENERGY_HARMLESS = 46,
|
|
MAGICFIELD_MAGICWALL = 47,
|
|
MAGICFIELD_RUSHWOOD = 48,
|
|
};
|
|
|
|
enum SpellShapeType: int {
|
|
SHAPE_ACTOR = 0,
|
|
SHAPE_VICTIM = 1,
|
|
SHAPE_ORIGIN = 2,
|
|
SHAPE_DESTINATION = 3,
|
|
SHAPE_ANGLE = 4,
|
|
};
|
|
|
|
enum SpellImpactType: int {
|
|
IMPACT_DAMAGE = 0,
|
|
IMPACT_FIELD = 1,
|
|
IMPACT_HEALING = 2,
|
|
IMPACT_SPEED = 3,
|
|
IMPACT_DRUNKEN = 4,
|
|
IMPACT_STRENGTH = 5,
|
|
IMPACT_OUTFIT = 6,
|
|
IMPACT_SUMMON = 7,
|
|
};
|
|
|
|
enum STATE: int {
|
|
SLEEPING = 0,
|
|
IDLE = 1,
|
|
UNDERATTACK = 2,
|
|
TALKING = 3,
|
|
LEAVING = 4,
|
|
ATTACKING = 5,
|
|
PANIC = 6,
|
|
};
|
|
|
|
enum TALK_MODE: int {
|
|
TALK_SAY = 1,
|
|
TALK_WHISPER = 2,
|
|
TALK_YELL = 3,
|
|
TALK_PRIVATE_MESSAGE = 4,
|
|
TALK_CHANNEL_CALL = 5,
|
|
TALK_GAMEMASTER_REQUEST = 6,
|
|
TALK_GAMEMASTER_ANSWER = 7,
|
|
TALK_PLAYER_ANSWER = 8,
|
|
TALK_GAMEMASTER_BROADCAST = 9,
|
|
TALK_GAMEMASTER_CHANNELCALL = 10,
|
|
TALK_GAMEMASTER_MESSAGE = 11,
|
|
TALK_HIGHLIGHT_CHANNELCALL = 12,
|
|
TALK_ANONYMOUS_BROADCAST = 13,
|
|
TALK_ANONYMOUS_CHANNELCALL = 14,
|
|
TALK_ANONYMOUS_MESSAGE = 15,
|
|
TALK_ANIMAL_LOW = 16,
|
|
TALK_ANIMAL_LOUD = 17,
|
|
TALK_ADMIN_MESSAGE = 18,
|
|
TALK_EVENT_MESSAGE = 19,
|
|
TALK_LOGIN_MESSAGE = 20,
|
|
TALK_STATUS_MESSAGE = 21,
|
|
TALK_INFO_MESSAGE = 22,
|
|
TALK_FAILURE_MESSAGE = 23,
|
|
};
|
|
|
|
enum ToDoType: int {
|
|
TDWait = 0,
|
|
TDGo = 1,
|
|
TDRotate = 2,
|
|
TDMove = 3,
|
|
TDTrade = 4,
|
|
TDUse = 5,
|
|
TDTurn = 6,
|
|
TDAttack = 7,
|
|
TDTalk = 8,
|
|
TDChangeState = 9,
|
|
};
|
|
|
|
enum TOKEN: int {
|
|
ENDOFFILE = 0,
|
|
IDENTIFIER = 1,
|
|
NUMBER = 2,
|
|
STRING = 3,
|
|
BYTES = 4,
|
|
COORDINATE = 5,
|
|
SPECIAL = 6,
|
|
};
|
|
|
|
enum TYPEATTRIBUTE: int {
|
|
WAYPOINTS = 0,
|
|
CAPACITY = 1,
|
|
CHANGETARGET = 2,
|
|
KEYDOORTARGET = 3,
|
|
NAMEDOORTARGET = 4,
|
|
LEVELDOORTARGET = 5,
|
|
QUESTDOORTARGET = 6,
|
|
NUTRITION = 7,
|
|
INFORMATIONTYPE = 8,
|
|
FONTSIZE = 9,
|
|
MAXLENGTH = 10,
|
|
MAXLENGTHONCE = 11,
|
|
SOURCELIQUIDTYPE = 12,
|
|
ABSTELEPORTEFFECT = 13,
|
|
RELTELEPORTDISPLACEMENT = 14,
|
|
RELTELEPORTEFFECT = 15,
|
|
AVOIDDAMAGETYPES = 16,
|
|
MINIMUMLEVEL = 17,
|
|
PROFESSIONS = 18,
|
|
WEIGHT = 19,
|
|
ROTATETARGET = 20,
|
|
DESTROYTARGET = 21,
|
|
BODYPOSITION = 22,
|
|
SKILLNUMBER = 23,
|
|
SKILLMODIFICATION = 24,
|
|
PROTECTIONDAMAGETYPES = 25,
|
|
DAMAGEREDUCTION = 26,
|
|
BRIGHTNESS = 27,
|
|
LIGHTCOLOR = 28,
|
|
CORPSETYPE = 29,
|
|
TOTALEXPIRETIME = 30,
|
|
EXPIRETARGET = 31,
|
|
TOTALUSES = 32,
|
|
WEAROUTTARGET = 33,
|
|
WEAPONTYPE = 34,
|
|
WEAPONATTACKVALUE = 35,
|
|
WEAPONDEFENDVALUE = 36,
|
|
SHIELDDEFENDVALUE = 37,
|
|
BOWRANGE = 38,
|
|
BOWAMMOTYPE = 39,
|
|
THROWRANGE = 40,
|
|
THROWATTACKVALUE = 41,
|
|
THROWDEFENDVALUE = 42,
|
|
THROWMISSILE = 43,
|
|
THROWSPECIALEFFECT = 44,
|
|
THROWEFFECTSTRENGTH = 45,
|
|
THROWFRAGILITY = 46,
|
|
WANDRANGE = 47,
|
|
WANDMANACONSUMPTION = 48,
|
|
WANDATTACKSTRENGTH = 49,
|
|
WANDATTACKVARIATION = 50,
|
|
WANDDAMAGETYPE = 51,
|
|
WANDMISSILE = 52,
|
|
AMMOTYPE = 53,
|
|
AMMOATTACKVALUE = 54,
|
|
AMMOMISSILE = 55,
|
|
AMMOSPECIALEFFECT = 56,
|
|
AMMOEFFECTSTRENGTH = 57,
|
|
ARMORVALUE = 58,
|
|
ELEVATION = 59,
|
|
DISGUISETARGET = 60,
|
|
MEANING = 61,
|
|
};
|
|
|
|
enum TWorldType: int {
|
|
NORMAL = 0,
|
|
NON_PVP = 1,
|
|
PVP_ENFORCED = 2,
|
|
};
|
|
|
|
enum WeaponType: int {
|
|
WEAPON_NONE = 0,
|
|
WEAPON_SWORD = 1,
|
|
WEAPON_CLUB = 2,
|
|
WEAPON_AXE = 3,
|
|
WEAPON_SHIELD = 4,
|
|
WEAPON_AMMO = 5,
|
|
WEAPON_THROW = 6,
|
|
};
|
|
|
|
#endif //TIBIA_ENUMS_HH_
|